
FR - Frame Reflex | Plugin 1.2
A downloadable game for Windows, macOS, Linux, and Android
What is " FR - Frame Reflex " ?
It is a plugin for Godot 4.3+ to improve Godot 3D Games Performance easily
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How it works ?
it detects your device performance and optimize Godot Settings to work smoothly on your device !
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How to use the Addon :
Auto load the FRManger.gd :
Global -> Autoload -> FrManger.gd
Also Enable the addon :
Project -> Plugins -> FR - FR - Frame Reflex -> "ON" !
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Having more FPS without effecting the quality ..!

What's New 1.2 ?

⚙️ Core Adaptive Render Scale: Adjusts resolution based on FPS with hysteresis Quality Profiles: Performance / Balanced / Quality presets with switch cooldown
🎮 Rendering Dynamic FSR + AA: FSR on high headroom, FXAA fallback Dynamic Shadows: Scales shadow quality with FPS Draw Call LOD Budget: Raises LOD threshold when draw calls spike
📊 Performance Stutter Detection: Uses frame-time variance to detect spikes Thermal Detection: Drops quality if long-term FPS degrades Warmup Window: Ignores first 4s
⚡ Systems Adaptive Physics: Tests 120 ticks, reverts if unstable Scene Hints: light / normal / heavy presets Background Mode: Caps FPS at 30 when unfocused
🧠 Smart Benchmark Mode: Auto-selects best profile Config Persistence: Saves/loads settings Debug Overlay: Live performance stats
