A downloadable game for Windows, macOS, Linux, and Android


What is " FR - Frame Reflex " ? 

It is a plugin for Godot 4.3+ to improve Godot 3D Games Performance easily 

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 How it works ?

it detects your device performance and optimize Godot Settings to work smoothly on your device !

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How to use the Addon : 

Auto load the FRManger.gd : 

Global -> Autoload -> FrManger.gd

Also Enable the addon :

Project -> Plugins -> FR - FR - Frame Reflex -> "ON" !

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Having more FPS without effecting the quality ..!

What's New 1.2 ?

⚙️ Core Adaptive Render Scale: Adjusts resolution based on FPS with hysteresis Quality Profiles: Performance / Balanced / Quality presets with switch cooldown 

🎮 Rendering Dynamic FSR + AA: FSR on high headroom, FXAA fallback Dynamic Shadows: Scales shadow quality with FPS Draw Call LOD Budget: Raises LOD threshold when draw calls spike 

📊 Performance Stutter Detection: Uses frame-time variance to detect spikes Thermal Detection: Drops quality if long-term FPS degrades Warmup Window: Ignores first 4s 

⚡ Systems Adaptive Physics: Tests 120 ticks, reverts if unstable Scene Hints: light / normal / heavy presets Background Mode: Caps FPS at 30 when unfocused 

🧠 Smart Benchmark Mode: Auto-selects best profile Config Persistence: Saves/loads settings Debug Overlay: Live performance stats 

Updated 7 days ago
StatusReleased
PlatformsWindows, macOS, Linux, Android
AuthorRax_Dev

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FR - Frame Reflex 1.2 2.3 MB